[Ns-developers] Default Values
Mathieu Lacage
mathieu.lacage at sophia.inria.fr
Sat Jan 19 01:09:37 PST 2008
On Fri, 2008-01-18 at 21:27 -0500, Joseph Kopena wrote:
> Hi all,
>
> First, a snippet from the Seattle meeting notes:
>
> > - Two conventions regarding default values will be adopted:
> > -- Default values used to set values on an object should, in general,
> > also have getters and setters to access the value through the
> > object's interface.
> > -- Default values may be used for initialization only, and can either
> > be global, static values or global but changeable per node.
>
> My take on this was the same as Tom's---that this was talking about
> when objects are created, not necessarily restricting the use of
> default values to scenario construction. The former seems reasonable
> to me, that default values should only be used to initialize objects
> and should not be referenced throughout its lifetime. A related point
> is what I was talking about in regard to Craig's Set() function, it
> should be made clear that changing the default values does not effect
> already created objects. To me that just sounds too chaotic.
What sounds chaotic ? Craig's generic Set ("path", value) proposal was
not related in any way to DefaultValues: it was related to an extension
of the Parameter proposal.
>
> As I understand it, one of the issues ostensibly being addressed by
> limiting default value use to the construction phase is that code may
> change values without the user being aware, and cause hard to debug
> misbehavior. However, it's not obvious to me that the factory
> getters/setters approach resolves that. Wouldn't that code just as
> easily interact with the factory as change a default value? It seems
Sure. However, it seems pretty obvious to me that calling a Setter on a
factory is not to going to influence in any way the behavior of an
object which has already been created by that factory. Or are you
referring to another problem ?
> like not using the default values adds new code (the getters/setters)
> without achieving the desired restriction.
>
> What if default values could be locked, either system wide or by
> specific variables? If anything tries to change one afterward, the
> sim bails and the user knows something's going on.
I am not sure I understand what you are proposing here.
Mathieu
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